Thursday, 10 February 2011

Blog Task 1

In what ways do your media products use, develop or challenge froms and conventions or real media products?

We did a lot of research for our pop video such as finding locations sites. We also watched many of music videos to give us inspiration for the making of our own, there was one in particular which we did imitate a lot, Stress by Justice the music video made by Romain Gavras,t he hole feel and concept of our video really comes from this one. Keith Negus lists the major common generic conventions of a pop music video, which are: • The explicit and unashamed promotion of the artist’s “image” (aesthetic/generic/ideological) as a specific product with a brand identity, ready for mass consumption. • The featuring of the artist (almost without exeption) • A wide and extensive range of shot types, camera angles and movement • Many short shots: high ratio • Repetition of reoccurring thematic elements and generically specific iconography (one key element often being dominant and providing the skeletal structure for the promo) • A possible narrative structure • A possible performance element • The flexibility to disregard Realism! • Shots cut tightly to the beat of the track • Use of special effects (lighting, animation, CGIs) • A carefully constructed Mise en Scene appropriate to the content and tone of the track • High impact instantly! • Discontinuity editing We looked to imitate some of Negus’ conventions of a pop video, such as having a performance element, a wide extensive use of shot types, shots cut tightly to the beat of the track and the featuring of the element or High impact so that we could follow Barthes theory of “plaisir” and “jouissance”. We also subverted some of these conventions such as the use of special effects, the promotion of the artists’s “image” we prefer to have our artist unknown and unseen, which is why when there is the performance element of the pop video our artist covers his face with a hat to make him unidentifiable. We knew from that moment that we wanted to create the same fear and repulsion as the video above had done, this coupled with the sense of disequilibrium we felt was the foundation for a good pop video.One of Keith Negus’ conventions is to use a wide and extensive range of shot types, camera angles and movement . For all the gang shots we used handheld style filming to really get that realisms and grittiness feel to our video. To give our shots a more original feel we used odd angles (as you can see above) , we also used a few slow motions shots to really give our video that impact, “wow” effect. This really took the audience in the heart of the action and video so that they could relate better to the characters. Our does not have an abrupt end but instead of this, the video fades out, leaving the conflict unresolved therefore leaving the audience wanting more. This in is as reflection on modern society because most conflicts of a similar nature are left unresolved, such as knife crime and gang violence.This shot really shows how we were trying to convey the brand of the artist’s image threw the pop video. This burning car shot really shows what lives the gang members live in a day to day basis. One of Negus’ conventions is “high impact”, we conformed to this with this shot because we create a missive build up and chose a part of the song in which the beat of the song builds up to and then we delivered this shot giving our audiences high impact. Everything from the gang scenes was all improvised so instead of following storyboards we used the location to create the film, only filming things that we thought would look god and which the audience would like. However we had intended from the beginning to have the burning car in our video and the flares too.

Final Production Music Video

Editing Blog

Tuesday, 1 February 2011

Editing


During the pre-production stage we made storyboards so we could have an idea of what the final project was going to become. After months of preparation, the shoot day and 2 weeks editing we finished the pop video. Using finial cut pro, we did a rough cut and after a few alterations and minor tweaks here and there we finished the fine cut of our film.

We did not follow our story boards as one the shoot day we came up with much better ideas giving us greater footage. However, we did follow the storyboards in terms of the DJ’s scenes and when his scenes were put in place. We also followed the idea of cutting from the gang scenes and the DJ scenes to the project a much better flow and more making the video more interesting to watch.


The first assembly was quite easy because we all knew what shots of the gang we liked and which ones were more dramatic. For example, we knew one of the first shots of the gang being violent should be the breaking of the fridge in slow motion (as seen on left), to give that edge to our video letting our audiences know what kind of video they were watching without giving too much away. It was also put in to keep the audeince watching and waiting til the bild up, which is also emphasised in the song, and then the grand finale.


Whilst keeping our audience still interested with the violence we also showed how rebellious our gang members were with shots of them smoking. There is one particular shot (on right), a major close up of the gang member inhaling on a cigarette around the start of our video. The same shot is then put in later on in the video, after the second "drop" in the song on the actor exhaling from the cigarette showing that this is a way of stress relief in this life style.


As we get to then end of our video, as the song gets faster, so do our cuts, from the DJ to the gang back to the DJ and so on. The tension is building up and this is when we decide to but in a black out just as the song stops for a second which is then continued by and epic shot, one of the greatest ones we filmed, the slow motion burning car shot. This is not however the grand finale shot..

We cut from the black out to this shot to really give that "wow" effect in our video. We really used the rules of thirds for this shot, as you can see. We really feel like this shot is one that makes our video unique and is a key selling point to how rebellious our artist is.

The last shot in our music video is "the flares" it fades from the DJ to the gang, which is the only time this happens in the pop promo, really symbolising how the two combine together. How our music, brand and artist can relate to our audeinces memebers. (see bellow).

We chose to use continuity editing because discontinuity editing would have taken away from the main narrative. Continuity Editing is when you edit a video to make sense visually, for example, if someone is wearing a green coat they would continue to wear this item of clothing threw out the video. Discontinuity editing is when you edit a video to create a sense of unrest in the viewer, usually building to some kind of climax.

Task Number 4

A director’s commentary on how I used new media technologies in the construction and research, planning and evaluation stages.

Digital Technology is new media technology, where the technology is based on digital storage and communication of data, using 0 and 1 code to compress the data into tiny packets, which give greater speed, quality and huge amounts more of storage space for data. This is far better than the analogue system of communication and data storage that proceeded digital. Digital technology underpins computers, mobile phones, modern video and still cameras, editing, the Internet, MP3 and I Phones, modern radios, modern movie projectors and most technological equipment ranging from in hospitals to schools and transport.

As in Maltby’s five stages of production, we used extensively new media technologies extensively at all five stages of the production from: research and development; planning; construction (shoot); post production; distribution and evaluation

In research and development we used new media technology a great deal. The Internet is based on it. We researched other pop videos on You Tube, and found locations where we might film on various websites such as http://www.filmlocation.co.uk/ etc..

In pre production we used a digital stills camera to go to the location and take stills of locations. We also did a camera test using a digital camera to test various potential actors and see if they could do what we wanted them to. In pre production too we created a Call Sheet using digital technology, including maps and stills, and e mailed this to cast and everyone involved which made it easier than photocopying and delivering it.

On the shoot, we used small, light, easily moved digital cameras, including the Sony ZI, which did not need much lighting. It could be manipulated to give our shots a seedy gritty feel and we did this. The smallness meant we could do a high ratio of shots to those actually cut in the final version, and this meant we could be far more creative as we had lots more shots to use. We also used slow motion for effect, which is made possible by digital technology.


In the editing stage Final Cut Pro and Adobe After Effects meant we could colour grade all our shots to make them clash and fit together as we wanted, and we could do slow motion and mixes and fades because of our digital technology.

For distribution we used You Tube and Face Book to put our song up and get viewings and comments. These are based on digital and mean you can potentially reach tens of millions of people, something impossible with analogue.